More powerful than Keyboard : it can send again a old key pressed if another has been pressed, so the game can manage easily the key action
More powerful than Keyboard : it can send again a old key pressed if another has been pressed, so the game can manage easily the key action. If you press the #13 key without releasing it (the KeyboardBuffer sends #13 down), and you press the #1 key (the KeyboardBuffer sends #1 down), when you release the #1 key (the KeyboardBuffer sends #1 up), the KeyboardBuffer sends again #13 down. So the moving of the Bonhomme are cool !!
Fifo <Key*> buf
List
List <Key*> toBeDeleted
virtual void work(int key, bool press) throw()
KeyboardBuffer(bool _withoutRepeat=true) throw(Exception)
alphabetic index hierarchy of classes
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