class CharacterMot : public MultiAnim
Character in a word, colored and shake (see Anim-setColor())
Inheritance:
Public Methods
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CharacterMot(Ini& ini, char c, Pixel color) throw(Exception)
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virtual ~CharacterMot() throw()
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void virtual blowUp() throw()
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void virtual reinit() throw()
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Protected Fields
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bool blowedUp
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Public Methods
void virtual setOn() throw()
void virtual setUppest() throw()
void virtual setTo() throw()
void virtual setUnder() throw()
void virtual setPalette(const PixelPalette& pal) throw()
void virtual paint(WindowPipe& windowPipe) throw()
void virtual keyAction(const Key& key) throw()
void virtual move(int j, int i) throw()
void virtual getPos(int& j, int& i) const throw()
int virtual add(Anim& anim) throw()
void virtual on(int id) throw(Exception)
Anim* getAnim(int id) throw(Exception)
void virtual setColor(Pixel col) throw()
void virtual restoreColor() throw()
int getCurrent() throw()
void getSize(int& j, int& i) const throw()
Protected Fields
Anim** tab
int length
Tji pos
Anim* activeAnim
Pixel color
bool colored
bool _on
bool to
bool under
const PixelPalette* pal
int currentAnim
bool uppest
Protected Methods
int virtual virtualWalk() throw()
Public Methods
int walk() throw(Exception)
int getSlow() const throw()
virtual void setSlow(int slow) throw()
Protected Fields
int s
int t
int returnWalk
Public Methods
void virtual activate() throw()
void virtual unactivate() throw()
bool virtual isActive() const throw()
Protected Fields
bool active
Documentation
Character in a word, colored and shake (see Anim-setColor())
bool blowedUp
CharacterMot(Ini& ini, char c, Pixel color) throw(Exception)
virtual ~CharacterMot() throw()
void virtual blowUp() throw()
void virtual reinit() throw()
- This class has no child classes.
- Author:
- David FAUTHOUX
alphabetic index hierarchy of classes
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