Manages keys, Bonhomme color and Score
Manages keys, Bonhomme color and Score. It associates the color to its Bonhomme and to its team's Bonhommes.
Tji posScore
int key[6]
Pixel color
Bonhomme* bonhomme
const String* idBonhomme
Ini* const iniRef
const int numeroSectionRef
int decColorTeam
Player(Ini& ini, int numeroSection) throw(Exception)
virtual ~Player() throw()
void keyAction(const Key& key) throw()
void setBonhomme(Bonhomme& b) throw()
Bonhomme* getBonhomme() throw()
void setColorToBonhomme() throw()
Score* getScore() throw()
void resetScore() throw()
void incScore() throw()
int getKeyUp() const throw()
int getKeyDown() const throw()
int getKeyLeft() const throw()
int getKeyRight() const throw()
int getKeyFire0() const throw()
alphabetic index hierarchy of classes
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