class Bonhomme This class groups the two parts of a playing character : the Bonhomme60 (when choosing the character) and the Bonhomme20 (playing in the game)
This class groups the two parts of a playing character : the Bonhomme60 (when choosing the character) and the Bonhomme20 (playing in the game)
Bonhomme60* bonhomme60
const String* const id
Pixel color
PixelPalette pixelPalette
List < Bonhomme * > playingAll
List < Bonhomme * > playingTeam
List < Bonhomme * > playingExceptTeam
int virtualWalk() throw()
Bonhomme(Ini& ini, int numeroSection, Sounder& sounder, TextPainter& textPainter, StripContainer& stripContainer) throw(Exception)
Pixel getColor() const throw()
const String* getId() const throw()
virtual ~Bonhomme() throw()
Bonhomme20* getBonhomme20() throw()
Bonhomme60* getBonhomme60() throw()
List < Bonhomme * > * getPlayingAll() throw()
List < Bonhomme * > * getPlayingTeam() throw()
List < Bonhomme * > * getPlayingExceptTeam() throw()
void addPlaying(Bonhomme& bonhomme, bool inTeam) throw()
void supprAllPlayingAdded() throw()
alphabetic index hierarchy of classes
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