class Boue : public MultiAnim

Mud !! Put on background pixel matrix

Inheritance:


Public Methods

Boue(const Bonhomme20& b, Anim& animUp, Anim& animDown, Anim& animLeft, Anim& animRight) throw()
virtual ~Boue() throw()
virtual void set() throw()
virtual void paint(WindowPipe& windowPipe) throw()
virtual void reinit() throw()

Protected Fields

const Bonhomme20* const bonhommeRef
const int aUp
const int aDown
const int aLeft
const int aRight
bool toBePaint
bool finished
Tji pos[4]

Protected Methods

virtual int virtualWalk() throw()
virtual void on(int id) throw(Exception)

Inherited from MultiAnim:

Public Methods

void virtual setOn() throw()
void virtual setUppest() throw()
void virtual setTo() throw()
void virtual setUnder() throw()
void virtual setPalette(const PixelPalette& pal) throw()
void virtual keyAction(const Key& key) throw()
void virtual move(int j, int i) throw()
void virtual getPos(int& j, int& i) const throw()
int virtual add(Anim& anim) throw()
Anim* getAnim(int id) throw(Exception)
void virtual setColor(Pixel col) throw()
void virtual restoreColor() throw()
int getCurrent() throw()
void getSize(int& j, int& i) const throw()

Protected Fields

Anim** tab
int length
Anim* activeAnim
Pixel color
bool colored
bool _on
bool to
bool under
const PixelPalette* pal
int currentAnim
bool uppest

Inherited from Pageable:


Inherited from Walkable:

Public Methods

int walk() throw(Exception)
int getSlow() const throw()
virtual void setSlow(int slow) throw()

Protected Fields

int s
int t
int returnWalk

Inherited from Paintable:


Inherited from Reinitable:


Inherited from Keyable:


Inherited from Activable:

Public Methods

void virtual activate() throw()
void virtual unactivate() throw()
bool virtual isActive() const throw()

Protected Fields

bool active

Inherited from Movable:


Documentation

Mud !! Put on background pixel matrix
const Bonhomme20* const bonhommeRef

const int aUp

const int aDown

const int aLeft

const int aRight

bool toBePaint

bool finished

Tji pos[4]

virtual int virtualWalk() throw()

virtual void on(int id) throw(Exception)

Boue(const Bonhomme20& b, Anim& animUp, Anim& animDown, Anim& animLeft, Anim& animRight) throw()

virtual ~Boue() throw()

virtual void set() throw()

virtual void paint(WindowPipe& windowPipe) throw()

virtual void reinit() throw()


This class has no child classes.
Author:
David FAUTHOUX

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