class CaseOptionPoseMur : public CaseOption
Inheritance:
Public Methods
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CaseOptionPoseMur(Anim *aniNormal, Anim *aniCrame) throw()
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Protected Methods
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virtual void derivedAction(Bonhomme20& bonhomme) throw()
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Public Methods
int virtual virtualWalk() throw()
virtual void action(Bonhomme20& bonhomme) throw()
bool virtual blowable() throw()
bool virtual paintedUp() throw()
Protected Fields
int aniNormalId
int aniCrameId
int step
bool got
bool sol
Inherited from Case:
Public Methods
virtual void move(int niv, int j, int i, int jMult, int iMult) throw()
virtual void getPos(int& niv, int& j, int& i) const throw()
bool virtual traversable(bool force) throw()
virtual void tolerantAction(Bonhomme20& bonhomme) throw()
bool virtual toBeBlownUp() const throw()
bool virtual getTraverseMur() const throw()
int virtual getPuissance() const throw()
bool virtual haveToActivateUnder() throw()
bool virtual haveToUnactivateUnder() throw()
bool virtual restricted() const throw()
bool virtual stackable() const throw()
bool virtual high() const throw()
bool virtual fallable() const throw()
Protected Fields
int niv
int jc
int ic
Public Methods
void virtual setOn() throw()
void virtual setUppest() throw()
void virtual setTo() throw()
void virtual setUnder() throw()
void virtual setPalette(const PixelPalette& pal) throw()
void virtual paint(WindowPipe& windowPipe) throw()
void virtual reinit() throw()
void virtual keyAction(const Key& key) throw()
int virtual add(Anim& anim) throw()
void virtual on(int id) throw(Exception)
Anim* getAnim(int id) throw(Exception)
void virtual setColor(Pixel col) throw()
void virtual restoreColor() throw()
int getCurrent() throw()
void getSize(int& j, int& i) const throw()
Protected Fields
Anim** tab
int length
Tji pos
Anim* activeAnim
Pixel color
bool colored
bool _on
bool to
bool under
const PixelPalette* pal
int currentAnim
bool uppest
Public Methods
int walk() throw(Exception)
int getSlow() const throw()
virtual void setSlow(int slow) throw()
Protected Fields
int s
int t
int returnWalk
Public Methods
void virtual activate() throw()
void virtual unactivate() throw()
bool virtual isActive() const throw()
Protected Fields
bool active
Documentation
virtual void derivedAction(Bonhomme20& bonhomme) throw()
CaseOptionPoseMur(Anim *aniNormal, Anim *aniCrame) throw()
- This class has no child classes.
- Author:
- David FAUTHOUX
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