class LoopAnim : public Anim

The walk() reinit the Anim if terminated

Inheritance:


Public Methods

LoopAnim(const String& nameFile, int slow, char listSeparator) throw(Exception)
LoopAnim(Anim& a) throw()
LoopAnim(LoopAnim& a) throw()
virtual ~LoopAnim() throw()

Protected Methods

int virtual virtualWalk() throw()

Inherited from Anim:

Public Methods

void virtual paint(WindowPipe& windowPipe) throw()
void virtual reinit() throw()
void virtual move(int j, int i) throw()
void virtual getPos(int& j, int& i) const throw()
void virtual keyAction(const Key& key) throw()
void virtual setOn() throw()
void virtual setUppest() throw()
void virtual setTo() throw()
void virtual setUnder() throw()
void virtual setPalette(const PixelPalette& pal) throw()
void virtual setColor(Pixel col) throw()
void virtual restoreColor() throw()
void getSize(int& j, int& i) const throw()
void revert() throw()

Protected Fields

List < Sprite * > list
Tji pos
Tji decal
Tji size
Pixel color
bool colored
bool on
bool to
bool under
const PixelPalette* pal
const bool deleter
bool uppest

Inherited from Pageable:


Inherited from Walkable:

Public Methods

int walk() throw(Exception)
int getSlow() const throw()
virtual void setSlow(int slow) throw()

Protected Fields

int s
int t
int returnWalk

Inherited from Paintable:


Inherited from Reinitable:


Inherited from Keyable:


Inherited from Activable:

Public Methods

void virtual activate() throw()
void virtual unactivate() throw()
bool virtual isActive() const throw()

Protected Fields

bool active

Inherited from Movable:


Documentation

The walk() reinit the Anim if terminated
int virtual virtualWalk() throw()

LoopAnim(const String& nameFile, int slow, char listSeparator) throw(Exception)

LoopAnim(Anim& a) throw()

LoopAnim(LoopAnim& a) throw()

virtual ~LoopAnim() throw()


Direct child classes:
ShakeAnim
Author:
David FAUTHOUX

alphabetic index hierarchy of classes


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