class LoopAnim : public Anim
The walk() reinit the Anim if terminated
Inheritance:
Public Methods
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LoopAnim(const String& nameFile, int slow, char listSeparator) throw(Exception)
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LoopAnim(Anim& a) throw()
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LoopAnim(LoopAnim& a) throw()
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virtual ~LoopAnim() throw()
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Protected Methods
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int virtual virtualWalk() throw()
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Inherited from Anim:
Public Methods
void virtual paint(WindowPipe& windowPipe) throw()
void virtual reinit() throw()
void virtual move(int j, int i) throw()
void virtual getPos(int& j, int& i) const throw()
void virtual keyAction(const Key& key) throw()
void virtual setOn() throw()
void virtual setUppest() throw()
void virtual setTo() throw()
void virtual setUnder() throw()
void virtual setPalette(const PixelPalette& pal) throw()
void virtual setColor(Pixel col) throw()
void virtual restoreColor() throw()
void getSize(int& j, int& i) const throw()
void revert() throw()
Protected Fields
List < Sprite * > list
Tji pos
Tji decal
Tji size
Pixel color
bool colored
bool on
bool to
bool under
const PixelPalette* pal
const bool deleter
bool uppest
Public Methods
int walk() throw(Exception)
int getSlow() const throw()
virtual void setSlow(int slow) throw()
Protected Fields
int s
int t
int returnWalk
Public Methods
void virtual activate() throw()
void virtual unactivate() throw()
bool virtual isActive() const throw()
Protected Fields
bool active
Documentation
The walk() reinit the Anim if terminated
int virtual virtualWalk() throw()
LoopAnim(const String& nameFile, int slow, char listSeparator) throw(Exception)
LoopAnim(Anim& a) throw()
LoopAnim(LoopAnim& a) throw()
virtual ~LoopAnim() throw()
- Direct child classes:
- ShakeAnim
- Author:
- David FAUTHOUX
alphabetic index hierarchy of classes
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