This class is hardly hung with PageGame because it asks the load of the game, according to the choice
This class is hardly hung with PageGame because it asks the load of the game, according to the choice
Ini* const iniRef
int numeroSectionRef
int keyAccept
List < Mot * > listMotFond
List < int > listSoundFond
int currentFond
int nbFond
PageChoiceFond(Ini& ini, int numeroSection, GraphicMode& graphicMode, Sounder& sounder, int soundBlowMotId, StripContainer& stripContainer) throw(Exception)
void setPageGame(PageGame& pageGame, bool loadAll) throw(Exception)
alphabetic index hierarchy of classes
this page has been generated automatically by doc++
(c)opyright by Malte Zöckler, Roland Wunderling
contact: doc++@zib.de