const int soundIdRef
bool blowed
Bonhomme20* bonhommeRef
Grille* const grille
Anim* const femme
virtual int virtualWalk() throw()
virtual void derivedAction(Bonhomme20& bonhomme) throw()
CaseOptionFemme(Anim *aniNormal, Anim *aniCrame, Grille& g, Sounder& sounder, int soundId, Anim& aniFemme) throw()
alphabetic index hierarchy of classes
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