Options Interacts a lot with all the game (amount of players, speed
Options Interacts a lot with all the game (amount of players, speed...)
Walkable* const allTheGameRef
Ini* const iniRef
const int numeroSectionRef
const int keyNbPlayerPlus
const int keyNbPlayerMoins
const int keyTeam
const int keySpeed
Mot** motNb
Mot* motNbPlayer1
Mot* motNbPlayerPlusieurs
Mot* motSolo
Mot* motTeam
int oldNb
MultiAnim* animSpeed
List < int > listSpeed
int onWhatSpeed
void setSpeed() throw()
void setMotNbPlayer() throw()
PageOption(Ini& ini, int numeroSection, GraphicMode& graphicMode, BonhommeContainer& bonhommeContainer, Walkable& allTheGameToSlow, Sounder& sounder, int soundBlowMotId, StripContainer& stripContainer) throw(Exception)
virtual ~PageOption() throw()
alphabetic index hierarchy of classes
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