class CaseMur : public Case
The wall Case, it has to be derived
Inheritance:
Public Methods
-
CaseMur() throw()
-
-
bool virtual haveToActivateUnder() throw()
-
-
bool virtual haveToUnactivateUnder() throw()
-
Protected Fields
-
bool activateUnder
-
-
bool unactivateUnder
-
Inherited from Case:
Public Methods
virtual void move(int niv, int j, int i, int jMult, int iMult) throw()
virtual void getPos(int& niv, int& j, int& i) const throw()
bool virtual traversable(bool force) throw()
virtual void action(Bonhomme20& bonhomme) throw()
virtual void tolerantAction(Bonhomme20& bonhomme) throw()
bool virtual toBeBlownUp() const throw()
bool virtual blowable() throw()
bool virtual getTraverseMur() const throw()
int virtual getPuissance() const throw()
bool virtual restricted() const throw()
bool virtual stackable() const throw()
bool virtual high() const throw()
bool virtual fallable() const throw()
bool virtual paintedUp() throw()
Protected Fields
int niv
int jc
int ic
Public Methods
void virtual setOn() throw()
void virtual setUppest() throw()
void virtual setTo() throw()
void virtual setUnder() throw()
void virtual setPalette(const PixelPalette& pal) throw()
void virtual paint(WindowPipe& windowPipe) throw()
void virtual reinit() throw()
void virtual keyAction(const Key& key) throw()
int virtual add(Anim& anim) throw()
void virtual on(int id) throw(Exception)
Anim* getAnim(int id) throw(Exception)
void virtual setColor(Pixel col) throw()
void virtual restoreColor() throw()
int getCurrent() throw()
void getSize(int& j, int& i) const throw()
Protected Fields
Anim** tab
int length
Tji pos
Anim* activeAnim
Pixel color
bool colored
bool _on
bool to
bool under
const PixelPalette* pal
int currentAnim
bool uppest
Protected Methods
int virtual virtualWalk() throw()
Public Methods
int walk() throw(Exception)
int getSlow() const throw()
virtual void setSlow(int slow) throw()
Protected Fields
int s
int t
int returnWalk
Public Methods
void virtual activate() throw()
void virtual unactivate() throw()
bool virtual isActive() const throw()
Protected Fields
bool active
Documentation
The wall Case, it has to be derived
bool activateUnder
bool unactivateUnder
CaseMur() throw()
bool virtual haveToActivateUnder() throw()
bool virtual haveToUnactivateUnder() throw()
- Direct child classes:
- CaseMurRefermable
CaseMurDestructible
- Author:
- David FAUTHOUX
- See Also:
- Sounder
Bonhomme20
Anim
alphabetic index hierarchy of classes
this page has been generated automatically by doc++
(c)opyright by Malte Zöckler, Roland Wunderling
contact: doc++@zib.de