class CaseMur : public Case

The wall Case, it has to be derived

Inheritance:


Public Methods

CaseMur() throw()
bool virtual haveToActivateUnder() throw()
bool virtual haveToUnactivateUnder() throw()

Protected Fields

bool activateUnder
bool unactivateUnder

Inherited from Case:

Public Methods

virtual void move(int niv, int j, int i, int jMult, int iMult) throw()
virtual void getPos(int& niv, int& j, int& i) const throw()
bool virtual traversable(bool force) throw()
virtual void action(Bonhomme20& bonhomme) throw()
virtual void tolerantAction(Bonhomme20& bonhomme) throw()
bool virtual toBeBlownUp() const throw()
bool virtual blowable() throw()
bool virtual getTraverseMur() const throw()
int virtual getPuissance() const throw()
bool virtual restricted() const throw()
bool virtual stackable() const throw()
bool virtual high() const throw()
bool virtual fallable() const throw()
bool virtual paintedUp() throw()

Protected Fields

int niv
int jc
int ic

Inherited from MultiAnim:

Public Methods

void virtual setOn() throw()
void virtual setUppest() throw()
void virtual setTo() throw()
void virtual setUnder() throw()
void virtual setPalette(const PixelPalette& pal) throw()
void virtual paint(WindowPipe& windowPipe) throw()
void virtual reinit() throw()
void virtual keyAction(const Key& key) throw()
int virtual add(Anim& anim) throw()
void virtual on(int id) throw(Exception)
Anim* getAnim(int id) throw(Exception)
void virtual setColor(Pixel col) throw()
void virtual restoreColor() throw()
int getCurrent() throw()
void getSize(int& j, int& i) const throw()

Protected Fields

Anim** tab
int length
Tji pos
Anim* activeAnim
Pixel color
bool colored
bool _on
bool to
bool under
const PixelPalette* pal
int currentAnim
bool uppest

Protected Methods

int virtual virtualWalk() throw()

Inherited from Pageable:


Inherited from Walkable:

Public Methods

int walk() throw(Exception)
int getSlow() const throw()
virtual void setSlow(int slow) throw()

Protected Fields

int s
int t
int returnWalk

Inherited from Paintable:


Inherited from Reinitable:


Inherited from Keyable:


Inherited from Activable:

Public Methods

void virtual activate() throw()
void virtual unactivate() throw()
bool virtual isActive() const throw()

Protected Fields

bool active

Inherited from Movable:


Documentation

The wall Case, it has to be derived
bool activateUnder

bool unactivateUnder

CaseMur() throw()

bool virtual haveToActivateUnder() throw()

bool virtual haveToUnactivateUnder() throw()


Direct child classes:
CaseMurRefermable
CaseMurDestructible
Author:
David FAUTHOUX
See Also:
Sounder
Bonhomme20
Anim

alphabetic index hierarchy of classes


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